The Thought-Men of Mercury

· 1971

Hall and Upjohn had to escape from that "No-man's-land" on Mercury. But to form a plan, they had to think--and their captors could read minds. It was neither night nor day, but a sort of nether world of twilight. The huge fern-like plants, flashing phosphorescence under the green corona light, seemed to close in after Cappy Upjohn and Terry Hall like prison bars in the windows of a dungeon.…

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